loreFirst appears in: Treasure of Thornwood

Kingsreach

The continent's largest port. Maps are made here, sold here, stolen here, and fought over. Jim Hawkins's world before Thornwood.

Overview

Kingsreach is noise, salt, ambition, and the smell of tar. The continent's largest port city sits where the Wide Sea bites deepest into the coastline, creating a natural harbor that has been the center of maritime commerce for as long as anyone has been keeping records — and in Kingsreach, someone is always keeping records, because records are worth money.

Maps are the city's primary currency. Not gold. Not favors. Maps. A chart of an undiscovered trade route is worth more than the cargo that will eventually travel it. A map of the Drowned City's location — if one existed — would be worth a war.

The Wayfinders' Guild

Kingsreach is home to the Wayfinders' Guild, the closest thing the Paths tradition has to a governing body outside Thornwood. The Guild commissions maps, certifies navigators, and maintains the most complete cartographic archive in the known world. Their archive has three levels. The third level is restricted. Jim Hawkins has been to the second.

Jim's World

Jim ran an inn here before Thornwood. The Benbow. He ran it alone after his mother's illness, serving sailors who paid in stories and navigators who paid in map fragments. When Billy Bones died and left behind a map that whispered, Jim's world shifted from the mundane to the magical — but Kingsreach had always been magical. He just couldn't read the cartography yet.

Notable

  • Largest port on the continent
  • Home of the Wayfinders' Guild and its three-level cartographic archive
  • Long John Silver operates here under several reputations
  • The harbor wall is covered in suffused barnacles that Jim swears rearrange themselves when no one is watching